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Table of Contents
Where to Recruit From
- Identify communities on campus you would like to recruit from
- Keep in mind that design communities can be different from Software Engineering/general CS
Outside of Academics
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๐ก Student clubs similar to Hack4Impact
- Look for ones that model their process similar to Hack4Impact and industry leaders
- These clubs will most likely have some design implementation
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๐จ Clubs entirely dedicated to design
- ie) Product Design clubs, clubs dedicated to design craft, professional organizations like IDSA or IXDA
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๐ฅ๏ธ Non-academic related clubs
- ie) things that have gained a lot of online traction like Design Buddies - may often have people from your school who are interested in design and are actively engaging with an online design community
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๐งช Design-Related Research Labs
- Reach out to labs on your campus who are affiliated with design-related research, this could mean labs that do work relating to digital media, interactive products, human-computer interaction, etc.
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Academics
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RECRUIT FROM CERTAIN MAJORS
Look for dedicated design programs - look into Graphic Design (many graphic designers learn basic UI/UX principles and even work on UI/UX projects through their program), Industrial Design (have good sense of user-centered design process) - even if the program doesn't focus on software design - typically these designers pick up really fast because they've been taught fundamental design principles
- Contact the advisor for the programs - first reach out to academic advisor and/or program coordinator
- Cannot emphasize this enough: RECRUIT OUTSIDE OF CS
- Look for CS people interested in design
- Contact professors of specific courses that are UI/UX focused - many of the students in these classes probably have an interest in design or are looking to do it as a career
- Recruit from Graduate Programs
- Typically graduate level programs are more specific than undergraduate - so it can be easier to find a graduate level program that fits your design needs
- Look for Human-Computer Interaction, Master's of Design, Digital Media related graduate programs and reach out to the academic advisor
General Tips
- Try to recruit students who still have some time left in school - retention is important, as designers gain much more insight after having worked on 1 project.
- Try to recruit 1st, 2nd years for design bootcamp if applicable
- If you do not have a design bootcamp try to recruit a mix of underclassmen and upperclassmen so you have people who are experienced and can help teach less experienced designers, and you have designers who will stay with the club for awhile.
- IF YOU ALREADY HAVE DESIGNERS ON YOUR TEAM
- One of the most effective methods is to spread interest via word of mouth - your designers most likely have friends or know others who are interested in design - have them encourage others to apply to H4I
Design Recruiting Strategies